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Blue mage instacast
Blue mage instacast











blue mage instacast

They have a DOT, they have a spammable damage spell, and thats about it. Reducing frustration and inventory problems. Blue Mage plays a lot like a standard healer does while doing any higher end content instead of like a normal DPS. Personally, I just find it better to use the elemental grips because, as stated, they're helpful for more than just my BLU. Sure it's not the most maximized way to do it but my sanity has its limits. Reducing frustration and inventory problems. If you're talking about pure min-maxing here you would need exactly the same number of grips for each element and then ones for each spell that was set and it's stat boost minus any grip that would enhance spells sharing stat boosts and elements. But wouldn't these also take up just as much if not more inventory space (having a grip for every spell versus every element)? I mean, how many grips would be optimal? 2? 6? 20? Bugard Strap +1 for most things, if you're feeling fancy add Gatta +1 or Spear for Charged Whisker and Reign or that other new MND+3 grip for Mind Blast. MP+ is diluted by refresh rate/Convert and macc+ is only good if you actually need it, not to mention INT also offers macc for most of our nukes these days. Your "explanation" didn't highlight anything of actual value. However, if you're burning and you're ONLY doing magic damage, you don't really care about tp and staves are your way to go.Īlso our lack of staff skill has nothing to do with the potency of our magic spells, it just means if you try to do a physical spell, you'll be reduced to the base hit rate of 20% In the PvP section, you will find information about its. If you're doing other things such as meleeing, and just want damage on the side, it's generally considered a better use of mp to use physical spells, due to our magical spells' high mp costs. Learn all you need to know about the black mage job, including its actions, traits, and job gauge. (Edit)Also the effects of HQ staves are multiplicative with elemental atmas, resulting in increasing returns. Nothing else can give us that much of a boost. I probably couldn't find it somewhere.īut is it really better to use a Staff for magical blu spells?ĭoesn't the lack of proficiencies nerf the spells for us? I see so many use them so I assume not but, what's the deal/math of it?For magical spells, such as CW, yes, you would use staves if magical spells are your primary means of damage, as they will add a straight +15% Damage to your spells, and +30 M.acc (assuming HQ staves).













Blue mage instacast